January 23, 2020

Anime Mythbusters #2 | "Anime is Just Made on Computers These Days"

Canipa tackles the myth that modern anime is just made on computers whilst discussing the growth of digital animation in Japan and why some are slow to adopt.

Send in your myth suggestions to https://twitter.com/TheCanipaEffect

Sources and Further Reading:

Masaaki Yuasa Interview – https://offscreen.com/view/an-interview-with-masaaki-yuasa
Pokemon on Going Digital – https://animation-week.com/pokemon-2d-digital-1/
Wao World Interview – https://otakumode.com/news/5767be15a84f23d77ee5359f/Special-Interview-Japanese-Digital-Animation-Where-We-Are-and-Where-We%E2%80%99re-Going-Part-1-2
How Online Animators are Revolutionising Anime (I wrote this 2 years ago, but many of these animators are now working in anime or other pro spaces!) – https://www.animenewsnetwork.com/feature/2017-04-14/how-online-animators-are-revolutionizing-anime/.114680

Check out the Anifix Podcast: https://www.youtube.com/channel/UCXlpBPMt91XzDF-VGZ1gZhA
Follow me on Twitter: https://twitter.com/CanipaShow

Animated by Christian Maize (@CookieficationJ)
Music by Steven Kelly (@Sarifus)
Produced for The Canipa Effect

Mythbusters Animation by Eduardo Adsuara (https://insom-art.com/)

All footage is used for the purpose of review and is fair use.


39 thoughts on “Anime Mythbusters #2 | "Anime is Just Made on Computers These Days"

  1. Whatever video explains animation production always given a like from me. I'm not really in any production, but I'm always curious of where anime or cartoon industry can go.

    For me, I think digital would just make anime very very expensive. The softwares are getting more and more expensive and devices also. Though, I like to see more high quality series and movies like Makoto Shinkai's or KyoAni's works, just few studios with maybe half traditional and half digital.

    I think we're in an era of digital anime like traditional anime years and years ago. Still early. I hope I can see an anime episode that has 4K backgrounds, or unnoticeable CGs or maybe, dark areas in an freeze frame that doesn't have digital artifacts. I'll wait.

  2. Dang people don't know how freaking time consuming and annoying it is to go all over tokyo (or wait for at least a day for the papers to arrive by mail) just to have ONE cut transfered down the pipeline. That, and some animators who refuse to cooperate or are very hard to reach, plus a tight schedule, and you get yourself a production manager who doesn't even have the luxury of an hour's sleep.

  3. Is it stupid to think that a-1 pictures are the ones to blame for the mentality of "digital < hand drawn" because of how much trash anime they pump every season?

  4. I totally get that digital is objectively more efficient but I can’t make heads or tails of digital programs to save my life so I prefer doing things traditionally. Every time I have to use photoshop or what have you I can’t help but feel I’m doing everything wrong or that I’m brute forcing everything so in the end paper is the less stressful option. So basically I use traditional because I’m dumb.

  5. Why do people act like digital art is what it used to be in the 1990s when there are artist and animators out there who can literally make their work look traditional. I’m not a big fan of integrating 3D into 2D, but digital 2D animation on its own is still amazingly impressive. If not more impressive, and it requires the same a amount of skill.

  6. THANK YOU, I work digitally in an animation studio and it's painful when people automatically associate digital to automated processes. Digital is very much the same as paper, except that you lose way less time when you mess something up.

  7. I literally told myself modern anime was made only on computers these days mere weeks after watching Crunchyroll's Behind the Scenes video on Dr. STONE, where one of the leads physically flipped through a series of headshots showing how they animated a scene where Senku flipped his bangs back.

    Meanwhile, the part where you talk about veteran animators taking time to adjust to modern techniques and technologies for animation reminded me of that one episode of Shirobako, where two animators were arguing over whether they should use CG over traditional animation for an upcoming action sequence they had to make.

    These videos are nice reminders for me about how little most people seem to know about the production of animation in general these days.

  8. I always believed that Japan still taking 2D animation seriously draws on paper first, then scan them, and finally colors them digitally. Or they would use tablets) computers to draw digitally.

  9. Thought that was pingu for a second on the thumbnail but it's a very good watch I highly recommend it to anyone who can appreciate such classics like the nut job or of course Corey in the house

  10. People say that because they can only see that 99% of computer models on screen look shitty. Which most big budget anime use in some capacity now. I'm talking crowd shots, buildings with moving parts, vehicles, monsters and mecha. It almost never blends properly with the rest of the animation and is just jarringly ugly. While in older works, all that was hand drawn and combined with the softer look and warmer color palette of traditional cel animation, it is just gorgeous to look at unlike the sterile backgrounds you see in most anime today.

  11. Nice video. Great insight on the animation process from hand drawn to digital. Cuphead is a good example of using traditional hand drawn animation and digital

  12. The notion that digital art somehow takes "less skill" than traditional art is the most infuriating take of all time…

    Thanks for the video, Canipa!

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